December 22, 2022
A semester-long capstone project culminates in coursework for seniors in the Department of Electrical Engineering and Computer Science. During these projects, students work together in teams to study real-world challenges and make recommendations for those problems. The experience gives students the practical preparation they need to succeed after graduation.
Students in Computer Science, Computer Engineering, and Electrical Engineering complete capstones.
In computer science, the group The Cavemen created the VR escape room game Cave Escape for Mizzou Cave. Using the CAVE, players solve puzzles that increase in difficulty as they advance throughout the game in order to escape.
Another group, Rubik’s Noob, set out to create an application that could solve a scrambled Rubik’s Cube and provide a visual aid to allow the user to see the cube being solved. In fact, users can input their real life cube patterns into the program to see how the puzzle is solved. The program has three solving methods, layer by layer, CFOP and Thistlethwaite. The last method is not learnable by humans, but is meant to get the user to the solved cube as quickly as possible.
Electrical and computer engineering students create flyers to advertise their senior design projects. Student projects varied in theme. For example, one group designed a robotic arm control system for the manipulation of radioactive materials, while another illustrated a blind spot monitoring and alerting system for cyclists.
Below are the EECS capstone projects for the 2022 semester. Take a moment to learn how students at EECS develop solutions to engineering problems.
Computer Science Capstones
Group: caveman
Team Member: Troy Dalton, Micah Tamerius, Carolyn Lewis and Justin Nguyen
purpose: Using Mizzou Cave to Create an Escape-Themed Game
Group: rubik’s knob
Team Member: Jalen Thomas, Ryan Bell, Noah McDonnell, Andrew Lee, Tyler Wilkins and Noah Beckman
purpose: Using AI and Unity to Solve a Rubik’s Cube Visually and Algorithmically
Computer Engineering and Electrical Engineering Capstones
Group: Home Security System Using Electronic Authentication And Detection
Team Member: Noelia Iribe, Nicolas Ebers and Alex McKinney
purpose: Build a home security system that detects objects and provides audio and video recording that requires fingerprint and keypad authentication and operates over Wi-Fi and Bluetooth.
Group: Blind spot monitoring and alerting system for cyclists
Team Member: Caden Green, Luke Ridder, Nathan Craven
purpose: Develop a system for cyclists that detects vehicles in riders’ blind spots
Group: Small-Scale Automated Hydroponics System for Home Use
Team Member: Kelly Dadd, Nathan Kinzie, Calvin Hawkes and Roman Tovar-Yampara
purpose: Build a Hydroponic System That Grows Plants Indoors
Group: Auto Indexing and Retrieval System (AIRS) for vinyl records.
Team Member: Cameron Young, Nathaniel Perrine, Bryson Crum and Sam Beilmer
purpose: Design an indexing and sorting system for vinyl records used by touch screens